First Strike

The First Strike ability allows the character to move or attack as soon as they enter play, instead of waiting until the next turn.

Flight

Flying characters can avoid Walls and move without using energy. Non-flying characters attacking a flying character must flip a coin after a successful attempt for it to land.

Equip

If a character has the Equip icon, you may attach up to 2 item cards directly to the character, unless noted otherwise.

Nocturnal

Nocturnal characters have their speed altered based on the Battlefield Conditions card's Day or Night specification. At night, Nocturnal characters gain +1 speed, while during the day, they lose -1 speed.

Immune

If a character has the Immune icon, they cannot be affected by infections or poison. However, the character can still be damaged (bleeding).

Tank

Tank icons usually represent large, slower characters. When a tank character enters play, they must be targeted while on the battlefield. You can only include 1 tank character in your starting deck.